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SDK • Re: How can I compile TinyUSB in my project?

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I guess I need to understand what should be happening when I plug in a keyboard, should there be initiation, serial output, over serial when events are triggered.

Do I need to also write the caps lock, num lock.code then? I thought wrongly that tiny usb would handle this.

I also plugged in a usb mouse, the red led ion the optical tracker sensor underneath did not light up. Do I also need to switch on the mouse in the code like I would do for a PS2 mouse?

Statistics: Posted by stevewk — Mon Feb 16, 2026 8:56 pm



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